----------------------------- ----------------------------
Volume 13, Issue 49 (12-2024)                   Haft Hesar J Environ Stud 2024, 13(49): 5-24 | Back to browse issues page

XML Persian Abstract Print


Download citation:
BibTeX | RIS | EndNote | Medlars | ProCite | Reference Manager | RefWorks
Send citation to:

Aznab M, Dezhdar O, Haghighi S, karami Kabir N. The effect of using e-learning of contemporary structures on improving the quality of learning in the field of architecture. Haft Hesar J Environ Stud 2024; 13 (49) :5-24
URL: http://hafthesar.iauh.ac.ir/article-1-2138-en.html
Abstract:   (560 Views)
Introduction: E-learning, as one of the distance learning methods, has been rapidly expanded in most educational systems. Teaching contemporary structures and learning them effectively and practically to architecture students is one of the most important subjects of architectural education programs. Virtual reality is a new tool that makes it possible to imagine abstract concepts by using the computer and its capabilities, which have a positive effect on learning and knowledge transfer; accordingly, the student is actively involved in the learning process. The present research was conducted to investigate the effect of electronic education of contemporary structures on the improvement of the learning quality of architecture students.
Methodology: This research is exploratory and descriptive-analytical in terms of its nature, survey method data analysis method. To reach the results, two types of specialized and general questionnaires were prepared. The statistical population of the specialized questionnaire was 33 professors and experts in the field of architecture and multimedia education and the general questionnaire; Two groups of students who had completed the course on contemporary structures in the form of face-to-face training and electronic training in a specific period, were selected in the number of 50 people. Validity was measured based on content validity and confirmed by professors through the Delphi method and its reliability was confirmed by Cronbach's alpha method at 0.756. Data analysis was done through factor analysis and regression and Friedman tests with Spss and Lisrel software.
Results: The confirmatory factor analysis test of the 4 components of the effect of e-learning and teaching on improving the quality of students' learning was identified and confirmed with a factor loading of over 0.4. The adjusted coefficient of determination was determined, the indicators predict 53% of the variance of learning quality improvement. Based on the regression test; The component of using digital technology has the highest effect on improving the quality of learning (beta=0.788). The results of the correlation coefficient test show that among the types of interaction, "learner-learner" has the most importance. The prioritization of the components of the effect of electronic education and learning on improving the quality of learning and students' progress according to Friedman's ranking test the use of digital technology (8.96), self-immersive (8.82), virtual reality (8.7), interaction (8.06).
Discussion: According to the results, the indicators of simulation, motivation, the active role of the learner, synchronicity, content-content, student-content, skill, content transfer, creativity, knowledge construction, student-student, thinking-decision, achieving content, student-teacher; According to priority and correlation, Pearson's test has a positive effect on the improvement of the quality of students' learning. As a result, the electronic education of the course of contemporary structures using the virtual reality method improves the quality of students' learning compared to the face-to-face method in the field of architecture.
 
Full-Text [PDF 1534 kb]   (381 Downloads)    
Type of Study: Research |
Received: 2022/11/23 | Accepted: 2023/06/6 | Published: 2024/12/30

References
1. - تقی زاده، م.( 1398). دیدگاه ها و روشهاي نوین و کاربردي در آموزش و یادگیري. انتشارات دانشگاه پیام نور، تهران. - حصاری، پ، چگنی، ف.(1401). بررسی میزان اثرگذاری آموزش مجازی در دروس عملی و نظری رشته معماری، نشریه علمی فناوری آموزش، جلد 16 ، شماره 2 - حقیقی، س، دژدار، ا، دهقان، ن.(1399). یادگیری طراحانه ساز ه های نوین: رویکرد همزمانی و هم مکانی در جهت ارتقای توانایی طراحی معماری، معماری و شهرسازی آرمان شهر، ، شماره 33، ص57-74 -روزنبرگ، م.(1390 ). یاد گیري الکترونیکی. ترجمه داود کریم زادگان مقدم. انتشارات دانشگاه پیام نور.تهران. - زارعي زواركي، ا.( 1387). سنجش و ارزشيابي يادگيري الكترونيكي. ویژه نامه آموزش عالي، شماره3 ، ص73-78. - سلیمانی، س. (1392). تاثیر بکارگیری چندرسانه های تعاملی بر بهبود کیفیت آموزش سازه در رشته معماری، نشریه انجمن علمی معماری و شهرسازی ایران،شماره 5، ص 75-83. - شاهرودی، ع.(1388). آموزش تلفیقی حضوری و الکترونیکی دروس سازه ای در رشته معماری ،چهارمین کنفرانس ملی و اولین کنفرانس بین المللی آموزش الکترونیکی، شماره5، ص 75-.83 - شفیع پور، ف، نظری، ح.(1392). ارائه مدلي جهت ارزيابي راهبردهاي يادگيري الكترونيكي مؤثر بر پيشرفت تحصيلي دانشجويان، نشریه علمی پژوهشی فناوری آموزش، دانشگاه تربیت و هنر شهید رجایی، شماره4 ، ص253-259. - فراهانی، ا.( 1380 ). مقایسه عملکرد تحصیلی دانشجویان تربیت بدنی نظام آموزشی حضوري با دور و ارایه الگوي برنامه ریزي تربیت بدنی از دور، پایان نامه دکتري، دانشگاه تربیت مدرس. - گلابچی، م، شاهرودی، ع.(1386). روشهای نوین برای انتقال مفاهیم سازهای معماری، اولین کنفرانس سازه و معماری، دانشگاه تهران. - نجاتی، ن، کلانتری، س، بمانیان، م.(1400). آموزش طراحی معماری مبتنی بر هوش مصنوعی ، پژوهشهای معماری نوین، شماره1 ، ص25-7. -Abdelhameed, Wael A. (2013). Virtual Reality Use in Architectural Design Studios: A case studying structure and construction. Procedia Computer Science 25, 220 – 230. - Al-Shehri, S. (2011). Connectivism: a new pathway for theorising and promoting mobile language learning. International Journal of Innovation and Leadership on the Teaching of Humanities, 1 (2). -Alaneme G, Olayiwola P, Reju C. (2010). Combining Traditional Learning and the E-Learning Methods in Higher Distance Education: Assessing Learners Preference.4th International Conference on Distance Learning and Education (ICDLE); 2010 Oct 3; Puerto Rico: USA. San Juan (Puerto Rico), p. 177-190. -CRUZ, THIAGO VILELA, (2018). Virtual reality in the architecture, engineering and construction industry, proposal of an interactive collaboration application. -Feng, Z, Gonzلlez, V. A., Amor, R., Lovreglio, R., & Cabrera-Guerrero, G. (2018). Immersive virtual reality serious games for evacuation training and research: A systematic literature review. Computers & Education, 127, 252–266. -Freina, L, & Ott, M. (2015). A literature review on immersive virtual reality in education: state of the art and perspectives. In The international scientific conference. -Gorji mahlabani Y. Architectural education and future challenges. Journal of Technology of Education.2010;4(3):223-234. Persian. -Horton, William; Horton, katrin. (2003). E-learning Tools and Technologies. USA. Wiley publishing First edition. -Liaw ss. investigating students̕ perceived satisfaction, behavior intention, and effectiveness of learning; acase study of the blackboard system. Computer and education.2008؛ 51(2):864-873. -Minocha, Shailey, Reeves , Ahmad,(2014), Design of learning spaces in 3D virtual worlds: An empirical investigation of Second Life, Learning Media and Technology 35(2). -Miao, D., Dong, Y., & Lu, X. (2020). PIPE: Predicting Logical Programming Errors in Programming Exercises. In Proceedings of the 12th International Conference on Educational Data Mining (EDM 2020). -Negash, Solomon, et al. (2008). (Editors). Handbook of Distance learning for real-time and Asynchronous information technology education.USA: Information science reference. -Noghabaei, Mojtaba.,& Heydarian, Arsalan, Balali,Vahid, Han, Kevin, (2020). Trend analysis on adoption of vitual and augmented reality in the architecture, Engineering, and Construction industry, 5(1), 26; -Picciano A.G. (2002), beyond student perceptions: Issues of interaction, presence, and performance in an online course, Journal of Asynchronous Learning Networks, Vol.6, No.1, 2002. -Radianti,Jaziar, Majchrzak ,Tim A, Fromma,Jennifer, Wohlgenannt, Isabell,(2020) A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda, Computers & Education, Volume 147. - Siemens, G. (2004). Connectivism: A Learning Theory for the Digital Age. Available at: http://www.elearnspace.org/Articles/connectivism.htm -Schlosser L.A., Simonson M.R. (2006), Distance Education: definition and glossary of teams, 2nd revved, Information Age Pub Inc. -Sahin, M. (2012). Pros and cons of connectivism as a learning theory. International Journal of Physical and Social Sciences, 2 (4) -Siemens, G. (2008). Learning and Knowing in Networks: Changing roles for Educators and Designers. Presented to ITFORUM for Discussion. -Tu C.H. and Corry M. (2002) E-learning communities, The Quarterly Review of Distance Education, Vol.3, pp. 207-218. -TEKLEMARIAM, Hailu, KAKATI, Gebretsadik Vikramjit, DAS, Amarendra Kumar. (2014) Application of vr technology in design education, Department of Design, Indian Institute of Technology Guwahati, Guwahati -Wang, P., Wu, P., Wang, J., Chi, H.-L., & Wang, X. (2018). A critical review of the use of virtual reality in construction engineering education and training. International Journal of Environmental Research and Public Health, 15(6), 1204. -Xiaofan, Lin, Xiaoyong, Hu, Zhichun, Liu, (2014), A social network analysis of teaching and research collaboration in a teachers' virtual learning community, British Educational Research Association ,Volume47, Issue2 -yun zhou, et al. (2018). Promoting Knowledge Construction: A Model for Using Virtual Reality Interaction to Enhance Learning: Information science 130 239-246 -Zawacki-Richter, O., & Latchem, C. (2018). Exploring four decades of research in computers & education. Computers & Education,122, 136–152. [DOI:10.3390/data5010026]

Add your comments about this article : Your username or Email:
CAPTCHA

Rights and permissions
Creative Commons License This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

© 2025 CC BY-NC 4.0 | Haft Hesar Journal of Environmental Studies

Designed & Developed by : Yektaweb